Inventory Manager is a solo project made with C++ and SDL2.

Game Concept:
2D endless runner.
Character does everything automated and without input.
Runs; Fights; Loots.
You have to manage his inventory deciding what to keep and what to throw away, aswell as what to equip him with.
Weapons; Armor; Consumables.
You might even find some trinkets. Worth nothing in combat, yet highly valued at shops.

Made as a school project for learning c++.
More of a concept than a game at this point, in the future I might start remaking and completing the game in Unity.
Maybe even with a possible future release on phones.
